Summer camp 2026
WILDER LEAGUE.
THE FREEWILD WILDER LEAGUE (LIVE-ACTION ADVENTURE GAME)
All summer, campers take part in an ongoing, real-world adventure game layered over our weekly themes. Kids join a clan and complete short daily quests that build real nature skills through play, teamwork, and creative challenges.
Each camper gets a Field Guide where they collect discoveries, earn weekly “Type Badges,” and track progress at their own pace, so first-time campers can jump right in, and multi-week campers still feel like they’re leveling up. Every Friday, both clans come together for a big cooperative “Boss Quest” that wraps the week with a shared mission and a celebratory finale.
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The Wilder League has a problem: the ecosystem’s “sound map” is broken. Campers become Sound Hunters, joining the Tidewalkers (beach) or Canopyguard (forest) to collect natural sounds, build simple amplifiers and instruments, and learn signal calls and bird mimicry.
Throughout the week, they earn Sky and Tide progress in their Field Guide through short quests that stack into a bigger mission.
Friday ends with a collaborative Boss Quest: the Elemental Symphony.
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This week the Wilder League investigates “glitches” in the landscape. Campers use light, shadow, and perspective to create illusions: photo sensitive paper collages, canopy light studies, kaleidoscopes, and abstract photo collage murals.
Teams complete daily “Optics Quests” to unlock illusion stamps and rare discoveries in their Field Guide.
The Boss Quest is a group-built Human Camera challenge where clans must coordinate to capture an image using simple tools and teamwork.
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The Wilder League shifts into ocean mode. Campers learn how tides move, why beaches change, and how coastal ecosystems work by building mini tidal pools, tracking water movement, and creating marine life field guides.
Quests focus on observation, identification, and invention—especially beach-cleanup tools and clever collection systems. Campers earn Tide progress and unlock “Treasure” discoveries along the way.
The Boss Quest: Reroute tide waters to protect league team sand headquarters.
**This week campers will definitely be getting wet, a change of clothes and a towel are HIGHLY RECOMMENDED
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The Wilder League goes “pre-modern” to level up real survival skills and maker confidence. Campers extract pigments, make cordage, experiment with basic pottery, and build natural filtration systems while learning how tools and shelters solve problems.
Daily quests earn Stone and Canopy progress in the Field Guide through builds that start simple and get more ambitious.
The Boss Quest: a working shelter build using only natural materials and teamwork.
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Campers enter the Wilder League Design Lab: nature is the engineer, and we’re taking notes. They study how animals and plants solve problems, then prototype nature-inspired solutions and working models. Expect wildlife observation, track/print casting, camouflage design, and field guides made with real graphic design principles.
Quests earn Bloom and Stone progress through invention and iteration.
The Boss Quest: invent and present a brand-new species with traits, habitat, and survival strategy.
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The Wilder League needs cryptographers. Campers decode animal communication, build nature-based cipher systems, use trail markers, and create secret messaging methods using sound and pattern.
Each day features “Code Quests” that earn Sky and Canopy progress through puzzles, navigation challenges, and stealthy teamwork.
The Boss Quest: follow a map using natural navigation tools to complete a mission route, then celebrate with a nature-based “magic” showcase built from clever systems, not cheap tricks.
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This week is about scale: the Wilder League is investigating tiny ecosystems and turning them into giant discoveries. Campers study micro-worlds, document what they find, learn symbols and scale, and then recreate microscopic patterns as massive natural art.
Quests reward careful observation and creative translation: small-to-big thinking that kids love.
The Boss Quest: a team-built “Hidden Worlds” installation where both clans combine discoveries into one immersive exhibit.
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The Wilder League is producing nature-powered special effects. Campers study natural phenomena and recreate them with practical builds: optical illusions, simple machines, and outdoor “live action game” mechanics made from natural materials.
Daily FX Quests earn Sky and Stone progress through clever engineering, performance, and controlled chaos.
The Boss Quest: a Nature Magic Show where clans must combine illusions, machines, and storytelling into one coordinated production.
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Campers explore a Wilder League paradox: ancient skills + modern thinking. They blend low-tech survival concepts with sustainable design, experiment with solar-powered nature art, prototype “primitive machines,” and build nature-based robots.
Quests reward inventive problem-solving and teamwork, with progress tied to Ember and Stone challenges that build confidence fast.
The Boss Quest: a working machine showcase where clans combine builds into a functioning “future camp” system.
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The Wilder League’s final trial is systems thinking: small parts that work together to do something bigger. Campers design water delivery networks, long-distance communication, multi-stage power generation, and simple automation sequences—then test them outdoors for real. Quests focus on iteration, teamwork, and making things actually function (not just look cool).
The Boss Quest: a Rube Goldberg machine built from natural materials, followed by an optional full-skill “expo” of camp’s best inventions.
We believe that the deepest learning happens through experience, so we allow flexibility in our curriculum for “teaching moments”while creating novel experiences catering to the interests of each individual that most children wouldn't get elsewhere.We are confident in our promise that not only will your kids have fun, they will leave us with a greater sense of independence and self-reliance, and through engagement will learn valuable things about teamwork, bushcrafting, ethnobotany, and much more without ever realizing they were.
Each theme integrates:
- STEAM principles
- Artistic expression
- Natural observation
- Problem-solving
- Team collaboration
- Environmental awareness
Activities are designed to:
- Challenge conventional thinking
- Develop multiple intelligences
- Encourage innovation
- Build technical skills
- Inspire experimental thinking
- Create unique experiences
Week of July 4th:
-$200/3 day week
$595/wk
standard rate
4+ Weeks
5% off!
multi-week
earlybird
$545/WK
(jan 1st - feb 28th)
+5% sibling discount!
*Sibling discount is only applied on bookings for the same weeks, so in order for the discount to be applied, it is recommended to book any weeks that will not be attended by all siblings separately.
*Weeks must be purchased within the same transaction to qualify for discounts.
Need a different price point?
If cost is a barrier, please reach out. I keep a small amount of flexibility each summer and I’m happy to talk through options when possible.
2026 PRICING + ENROLLMENT (LIMITED SEATS)
We cap enrollment at 16 campers per week so groups stay small, safer, and more personal.
(9:00am–5:00pm)
What’s included
• Full-day beach + forest programming
• The Freewild Wilder League (live-action adventure game layer)
• Field Guide + weekly collectibles / badges
• Weekly “Boss Quest” finale
Sibling Discount
• 5% off tuition for siblings enrolled in the same week(s)
Notes
• Space is not held without payment.
• Weeks can sell out quickly due to the 16-camper cap.
Pricing
$625/wk
late registration
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